PoyntOS is the world’s first payment terminal operating system, empowers developers with amazing tools to build applications for merchants. Small merchants today use a multitude of solutions running on various devices including outdated terminals, tablets, PCs, and phones. This not only creates a fragmented experience and security issues, but also adds up to additional costs in order to acquire the necessary hardware in addition to the apps.
Developing solutions for small merchants is hard. Developers are forced to integrate with proprietary systems and outdated technology that not only limits what you can do, but also restricts the reach to a limited number of merchants using that specific technology.
With PoyntOS all such solutions can be made available on the same payment terminal that every merchant uses on their counter. While we take care of the core payment processing for the merchant with the acquirer of their choice, you can focus on building the rest of the solutions that makes the merchant more productive and run a successful business, while providing an integrated and one-stop experience for them.
Unlike a traditional payment terminal which requires merchant or an ISV to build a payment application, Poynt comes with it’s own payment application called Poynt Services. Poynt Services abstracts a lot of low-level details required to communicate with the card reader and instead provides a higher level interface which applications (like Terminal, Register) can use to process transactions. Additionally, Poynt Services provides a payment UI (Payment Fragment) which provides the status of transaction processing and result. This architecture allows apps running on Poynt to be outside of PA-DSS scope and enables rapid integration.
SDK Apps running on the terminal use Poynt SDK which is freely available to developers and which can be downloaded automatically from Poynt’s Maven repository by Android Studio IDE. For detailed instructions please refer to On-Terminal Apps.
Whenever an app is ready to process a sale, it needs to create a Payment object – a container that holds payment session options such as sale amount, order details, payment UI options, etc. The app then uses a standard Android mechanism (Intent) to launch Poynt Services and present the Payment Fragment. Poynt Services takes over the interaction with the payment tender, communicates processing status via Payment Fragment UI and upon payment completion returns a Transaction object to the calling app. For additional information on Payment Fragment options and the code sample please refer to Poynt Payment Fragments and the code samples on Github.
Performing post-authorization steps such as void and refund can be done by either starting the Payment Fragment (please refer to Post-Payment Actions or in a headless fashion using service calls defined in Poynt Transaction Service interface.
With PoyntOS SDK, you can now bring the capabilities of large merchants down to the small businesses countertop. These solutions can range from loyalty and CRM, to inventory and employee management.